Topic: Screen Capture Rule

Posted under Site Bug Reports & Feature Requests

Not sure which category to put this in but anyway... So I saw this post #4405162 (source) that was taken down for being a screen capture. That's accurate and in line with the uploading guidelines, but also I think it's a good post and deserves to be on the site. It's not low effort (at least no less than other posts allowed on the site) and I think there's artistic merit in the acting and composition n all that put into it.

Do you think there should be some exception made for these kinds of videos? And what would that exception be? The rule exists for a reason in the first place, and I don't want e6 to get flooded with screen recordings of h-game sex scenes, but I think there's something to be said for using vrchat or other similar games as a genuine artistic medium.

Updated

furviewingaccount said:
Not sure which category to put this in but anyway... So I saw this post #4405162 that was taken down for being a screen capture. That's accurate and in line with the uploading guidelines, but also I think it's a good post and deserves to be on the site. It's not low effort (at least no less than other posts allowed on the site) and I think there's artistic merit in the acting and composition n all that put into it.

If you want to contest a deletion, message the staff who deleted it and make a compelling argument on why it shouldn't be deleted.
However, in this case, just approach the head admin @NotMeNotYou and message them since the janitor responsible for the deletion @Mairo no longer entertains such DMs.

Do you think there should be some exception made for these kinds of videos? And what would that exception be? The rule exists for a reason in the first place, and I don't want e6 to get flooded with screen recordings of h-game sex scenes, but I think there's something to be said for using vrchat or other similar games as a genuine artistic medium.

There is only one exception to the screencap rule and that is:

  • Exception: games and interactive media may have screen recordings captured by a developer. External UI elements such as cursors and recording software labels must be kept to a minimum, and captures including different characters using similar animations are subject to the normal base limit.

However, this typically applies to game devs that want to share the kind of animations they have in their games (e.g., gameplay snippets, animation sprites).
We mainly want to avoid any third-party users just clipping random segments of gameplay and posting it here.

Updated

Nono you misunderstand me. I understand the rule and think the removal is in line with it. I wanted to start a discussion on whether the rule itself should be modified to allow content like the example. I guess I should've provided a link to the source instead of the deleted post though.

furviewingaccount said:
Nono you misunderstand me. I understand the rule and think the removal is in line with it. I wanted to start a discussion on whether the rule itself should be modified to allow content like the example. I guess I should've provided a link to the source instead of the deleted post though.

This has been guideline even before I was janitor.
Main reasoning for this is that this website is not yet another rule34 site, social media or naughtymachinima type video hosting site, it's site for digital furry artwork.
I do also still remember seeing like Skyrim and Second life porn and being amazed how amazing they looked, but we are talking of like 2010 and norm was to post everything as 10MB SWF flash file, so compression played huge role on making these things look passable. Now knowing and seeing more of these things, you start to see that they are all pretty similar as they all use the exact same animations.
With VRChat you could argue that some people do use mocap for animating, however just taking straight mocap data doesn't directly go to the animation and it's only the baseline, where in VRChat, it is the whole animation and game engine just tries to smooth it out as much as possible.

It is ultimately where the line is drawn.
Now it's drawn that the pose or animation has to be deliberately done and rendered out properly, but if we relax this to be that if the post processing and editing is amazing, then it's fine, now we have problem of what counts as superb editing and why is some VRChat stuff OK but some is not, now when we get unacceptable VRChat post then all you need to do is just Davinci Resolve the shit out of it to make it pass?

mairo said:
This has been guideline even before I was janitor.
Main reasoning for this is that this website is not yet another rule34 site, social media or naughtymachinima type video hosting site, it's site for digital furry artwork.
I do also still remember seeing like Skyrim and Second life porn and being amazed how amazing they looked, but we are talking of like 2010 and norm was to post everything as 10MB SWF flash file, so compression played huge role on making these things look passable. Now knowing and seeing more of these things, you start to see that they are all pretty similar as they all use the exact same animations.
With VRChat you could argue that some people do use mocap for animating, however just taking straight mocap data doesn't directly go to the animation and it's only the baseline, where in VRChat, it is the whole animation and game engine just tries to smooth it out as much as possible.

It is ultimately where the line is drawn.
Now it's drawn that the pose or animation has to be deliberately done and rendered out properly, but if we relax this to be that if the post processing and editing is amazing, then it's fine, now we have problem of what counts as superb editing and why is some VRChat stuff OK but some is not, now when we get unacceptable VRChat post then all you need to do is just Davinci Resolve the shit out of it to make it pass?

You make an excellent point. We definitely don't wanna open that pandora's box