hslugs said:
The first game only needs DOS. So any OS with DosBox should do.

No need to install anything, that was before installation became a thing lol.
Unpack it somewhere, mount the dir, and run jazz.

▼ Click to collapse

If say the game is in ~/dos/Jazz/, start dosbox and type
mount c ~/dos/Jazz
c:
jazz

Edit: Jazz2 needs Win9x. So yeah try Wine. Also abandonia.org exists, right?

i type in mount or mount with anything after it and it just says "illegal command: mount". so i can't mount anything.

i haven't even touched dosbox in...i don't know how long.

well, i downloaded a copy of the first game off that abandonia site and it's the same as what i got earlier though in a zip file instead of a ISO.


treos said:
i type in mount or mount with anything after it and it just says "illegal command: mount". so i can't mount anything.

Uh oh. Some more info? Maybe even screenshots? Try dosbox from their official site?
I'm at loss really, it's been a valid dosbox command for at least a decade.


treos said:
i type in mount or mount with anything after it and it just says "illegal command: mount". so i can't mount anything.

Just don't do anything that requires horseback riding and you should be fine.


aha! i figured out how to get the 1st jazz jackrabbit game to work.

since i have my copy of dosbox set to run windows 3x, i have a directory in drice C: named Doswin. so i move the files to a subfolder called Jazz in the Doswin directory and..

cd Jazz

JAZZ

game starts right up.

edit: basic platformer but it's not bad. but of course, it was probably considered pretty impressive back when it first came out.

bonus stages look like those from sonic cd and i was starting to wonder where the first boss was until i finished the castle lvls.

the soundtrack is still what i like most about it though.


Disgaea 5 Complete demo for Nintendo Switch is out. 999 MB

Looks like it has three save slots.

Liking it already, glad I pre ordered. :3

If Prinny would be in Animal Crossing, his catchphrase would be "Dood", I'm sure. :V

Eating in the middle of the battlefield?! :V


Sonic Forces is officially a character inflation away from being DeviantArt's dream come true.

https://www.youtube.com/watch?v=XLHTTOPt_DM


RJDodger said:
Sonic Forces is officially a character inflation away from being DeviantArt's dream come true.

https://www.youtube.com/watch?v=XLHTTOPt_DM

i wouldn't bash a game for having custom character creation. it could be a decent game. long as it's not too bug ridden. plus, with the art style they use for the characters it looks pretty nice imo.

i'm still waiting for mania mostly though.

oops, guess i can't check my queue right now. gamefly's down for maintenance.


treos said:
i wouldn't bash a game for having custom character creation.

Neither would I. I've actually wanted something like this ever since Dragonball Xenoverse, but this is Sonic we're talking about. As far as mainstream gaming is concerned, there's some very cringy implications. Plus Sonic Team has spouted BS for years as to why the expanded cast is hardly ever touched on, so this kinda just seems like salt in the wound.

My only hope is that the PC release is open to modding so more species, outfits, etc. can be added as well. I'd love to be able to recreate the Freedom Fighters from the comics, but Bunnie Rabbot is the only one you could based on its species selection alone (and I highly doubt prosthetic limbs are going to be part of the character creator)


Has anyone calculated the number of combinations Sonic Forces will allow? Is it as low as 384 or as high as a billion?


RJDodger said:
Neither would I. I've actually wanted something like this ever since Dragonball Xenoverse, but this is Sonic we're talking about. As far as mainstream gaming is concerned, there's some very cringy implications. Plus Sonic Team has spouted BS for years as to why the expanded cast is hardly ever touched on, so this kinda just seems like salt in the wound.

a comment by Yet Another Let's Player about the Sonic fandom:

Fans: "We hate this modern Sonic bring back classic Sonic." SEGA makes Generations, Mania and Forces. Fans: "We're sick of Classic Sonic and get rid of modern and Boom Sonic." Fans: "We hate Sonic's friends. Get rid of them and have just Sonic." SEGA does that. Fans: "We want more characters to play as." Fans: "We didn't like Lost World and Boom. Bring back the boost." SEGA makes Forces. Fans: "We're sick of the boost." Fans: "We don't like the Adventure games anymore. Make Sonic Adventure 3." Fans:" We want a new Sonic game." SEGA makes one. Fans: "We hate this." Me: Why do people call this a fanbase? If all these fans do is hate on every game that comes out it just because it's Sonic THEN THEY'RE NOT FANS. Why do they even bother playing the games if the just hate them all?

-_- *sigh* OK...let me fix this copy/paste disaster youtube vomited out...

fixed comment:

Fans: "We hate this modern Sonic bring back classic Sonic."
SEGA makes Generations, Mania and Forces.
Fans: "We're sick of Classic Sonic and get rid of modern and Boom Sonic."

Fans: "We hate Sonic's friends. Get rid of them and have just Sonic."
SEGA does that.
Fans: "We want more characters to play as."

Fans: "We didn't like Lost World and Boom. Bring back the boost."
SEGA makes Forces. Fans: "We're sick of the boost."
Fans: "We don't like the Adventure games anymore. Make Sonic Adventure 3."

Fans:" We want a new Sonic game."
SEGA makes one.
Fans: "We hate this."

Me: Why do people call this a fanbase? If all these fans do is hate on every game that comes out it just because it's Sonic THEN THEY'RE NOT FANS. Why do they even bother playing the games if the just hate them all?

is there a script or something to fix the broken youtube copy/paste function...again?

but yeah, given what i've heard of the sonic fandom over the years. that does sound like a fairly accurate description. good thing i'm not like that. much like that one saying about friends: with fans like these, who needs haters?

My only hope is that the PC release is open to modding so more species, outfits, etc. can be added as well. I'd love to be able to recreate the Freedom Fighters from the comics, but Bunnie Rabbot is the only one you could based on its species selection alone (and I highly doubt prosthetic limbs are going to be part of the character creator)

that'd be nice to see, i'm sure. hopefully the sonic fandom wouldn't take the opportunity to start pumping out pure cringe. >.> though that hope probably won't last too long if the game does wind up being modable

oh yes, i still remember that anniversary event sega held a while back. cringiest thing i have EVER seen. cringy enough to make me feel embarassed to be a fan of the franchise. actually, that gives me an idea...


treos said:
*snip*

Its almost as if fanbases are comprised of thousands of people with varying opinions.

The thing about SEGA/Sonic Team is that they've taken legitimate criticisms, then taken them way too far.

The expanded cast was being pretty heavily mishandled- Heroes and Sonic 06 had a bloated cast (Blaze in 06 being the most heavily botched character before Tails on his period in Lost World), and many of their playstyles felt unrefined and unfitting in a Sonic game (HOPE YOU LIKE FISHING). But rather than scale down the cast and focus on a few at a time instead of the whole ensemble every game, and making them playable in a more fitting fashion, they just threw the baby out with the bathwater and nobody besides Sonic, Tails, and Eggman have been relevant in 11 years.

Seeing Classic Sonic is pretty cool and nostalgic, but he's starting to smell of overuse. Generations was great. He's getting a good spotlight in Mania. But he has absolutely no business showing up in Forces. Instead of having separate spinoffs for classic-styled games like Mania, they've just started shoehorning him into every game, event, and piece of merchandise. Even the comics got both a separate miniseries and a story arc in the main line solely on Classic Sonic, and since they're probably about to be cancelled, that's how the books are going to end.

SA2, Shadow, and Sonic 06's stories were too dark and heavy-handed. Not that the idea of a darker direction for a series like Sonic is bad- just look at Digimon Tamers- but those games were MST3K territory. And not the so-bad-its-good kind of bad like Space Mutiny and Manos (except Shadow, which is just hilarious in how over-the-top and ham-fisted it is). We're talking pure garbage like Castle of Fu Manchu. Sonic Unleashed and Heroes actually had pretty good tone and writing- good direction and sense of scale, fairly light tone with occasional moments of gravity, but not too edgy. Then that all disappeared with Colors, and now every game's story is just "lolbaldymcnosehair."

SEGA's exclusivity contract with Nintendo has only succeeded in putting out several mediocre games for a rather poorly-received platform, and alienated a good chunk of potential Xbox, PS, and PC players. If you didn't own a Wii U, the last game you got was Generations in 2011, and Unleashed in 2008 before that. 2 games in 9 years wears people's patience out.

I really wanted to look forward to Forces, but pretty much every piece of news about it has dampened my enthusiasm more and more. I'll definitely still get it, but I doubt I'll enjoy it as much as I did Unleashed and Generations. It can't be worse than Lost World, at least.

But pretty much every complaint or insult people have about the Sonic fandom applies to literally -any- fandom.

"Sonic 'fans' hate every game that comes out!"

True of any long-running franchise. Eventually a divide appears between new and old fans as the games change. See Halo for a good example.

"There's a ton of porn!"

First, look up the exact wording of Rule 34. Second, Sonic's barely in the top 10 when it comes to porn, with Pokemon having 5 times as much (source http://www.funnyjunk.com/A+message+to+bronies/movies/5319368/250#250 ). Third, NexusMods has a whole section dedicated to Skyrim porn mods.

But yeah, that anniversary event was just... terrible. Hm, now I have a craving for Totinos...


Honestly I think Shadow would have been a good character if he just stayed dead in SA2. Way to turn "Heroic Sacrifice" into "Expendable Clone". We just saw half the moon get permanently destroyed AND confirmed to have been knocked out of its perfect orbit, a tape of a person being executed by firing squad, and am entire island of POWs wiped off the map. I think permanently killing off the new guy is the line-crossing equivalent of forgetting to brush our teeth one night at that point.


Started playing Guild Wars 2 with my WoW guild. The game is interesting, what can be compared to quests isn't the best but it is better than the constant repetition WoW has.


RJDodger said:
hello, section fail :P

eh, fair criticism overall. and i was right when i left a comment saying "Sonic the hedgehog aka Mr. random" on that video. since, the various sonic games do tend to be rather hit-or-miss with how successful they are. and i suppose that fandom divide you mentioned does play into that a good bit too.

think i'd rather random over the same thing with minor variations over time like...pokemon. >.>

random person: have you seen the new pokemon game?

me: ...i beat pokemon over a decade ago.

random person: but this new one has new features and stuff.

me: and it's still the same basic formula that i played a decade ago.

random person: but...but...

me: just stop already.

even mario is that repetitive. huh, i just remembered something interesting about mario's name. did you know that "Mario" is the male form of the name "Mary"?

edit: next up is Toukiden 2 and whatever this Anima: Gate of Memories game is. i'm not expecting all that much difference in toukiden 2 compared to the first game.

edit2: o_O man, gamefaqs PC section is getting weird and disorganized these days.

PC > RPG > General

i was just browsing through and saw normal PC RPG games listed...RPGMaker games listed (should those really be on that site at all? i know theres 2 different games on there titled "Dark Souls" which is stupid. 1 is an RPGMaker game and the other is the real Dark Souls game.)... and i just saw a idle game called Ragnarok Clicker based on the Ragnarok MMORPG too. idle games definitely shouldn't be listed anywhere on that site.

-_- seriously?

it's a freaking asset flip of clicker heroes. they just made an exact copy of the game and replaced the graphics/art. stupid asset flippers.


Edit:
Quick Question for any peeps who are lucky enough to own a copy of Final Fantasy 15,
How does-

*Major Spoiler Ahead. Dood Seriously this is a pretty big one!*

Ignis go blind? I know it happened in sort of battle or something but everywhere I looked it only gave me extremely vague answers like "it happened in the battle" never anything telling exactly 'HOW' it happened. (There are no videos of this either, Only of the aftermath and peeps saying how said it is. I'm not having a go and saying it's not sad. It's just why aren't there any videos of the actual event of him becoming blind but tons~ of videos of aftermath?!) Did Noctis get knocked out letting the event happen off screen of something else altogether?


Notkastar said:
asking for some major spoilers

well, if you're asking for them, i don't mind sharing them too much.

:/ FFXV had a sad main plot though. especially towards the end. but i did like how they used the theme you would typically here near the start of a FF game when crossing a bridge or something. it didn't make the game any less sad at that point but it was rather fitting given the scene i think.


treos said:
well, if you're asking for them, i don't mind sharing them too much.

:/ FFXV had a sad main plot though. especially towards the end. but i did like how they used the theme you would typically here near the start of a FF game when crossing a bridge or something. it didn't make the game any less sad at that point but it was rather fitting given the scene i think.

Ah well, it's K man, I can deal with sad. ~ w~)
Honestly, I would be a bit shocked if the game didn't have any dark undertones
seeing it's a final fantasy after all. Pretty sure even the most light-hearted one so far "World of Final Fantasy" has a dark side to it. T w T)


Notkastar said:
Ah well, it's K man, I can deal with sad. ~ w~)
Honestly, I would be a bit shocked if the game didn't have any dark undertones
seeing it's a final fantasy after. Pretty even the most light-hearted one so far "World of Final Fantasy" has a dark side to it. T w T)

true but i think XV is a fair bit darker than most games in the main series.


treos said:
i was just browsing through and saw normal PC RPG games listed...RPGMaker games listed (should those really be on that site at all? i know theres 2 different games on there titled "Dark Souls" which is stupid.

There are good RPG Maker games though, like OFF and OneShot. There just aren't a lot.


kamimatsu said:
There are good RPG Maker games though, like OFF and OneShot. There just aren't a lot.

I'm a big fan of Alter A.I.L.A. myself.

Genjar
Former Staff
2 months ago
2011 annoyed antennae arthropod biped black_markings blue_eyes clear_membrane clothed clothing crossed_arms cute duo feral front_view green_body human insect insect_wings lifting lol_comments male mammal markings moth nisimawari pellucid_hawk_moth portrait quadruped shirt shorts simple_background solo_focus spread_wings standing three-quarter_portrait three-quarter_view traditional_media_(artwork) watercolor_(artwork) white_background wings

Rating: Safe
Score: 237
User: Genjar
Date: May 29, 2013

Space Funeral, Lisa, To the Moon, Reconstruction: Zero...
...and Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa.

There's a lot of good RPG Maker games. It's just hard to find them from among the flood of trash.


kamimatsu said:
There are good RPG Maker games though, like OFF and OneShot. There just aren't a lot.

yeah, i know. there's also one i played before called Iffermoon. i think it might've been one of the earlier but well made (for the time) RPGMaker platformer games. nice graphics in that one.

Furrin_Gok said:
I'm a big fan of Alter A.I.L.A. myself.

haven't finished it yet but i finally unlocked the 4th, true, storyline not too long ago. good game with good music.

and my next 2 games came in today. this Anima: Gate of memories is... i'm not sure if it was made with unity or what but it's clearly an indie game. the voice acting's not that good and sounds kinda forced but it's not bad. i have absolutely no idea what the tabletop game it's supposed to be based on is like though so i'm really going in blind with that one.

as for Toukiden 2... O_O oh my goodness, they expanded on the design by a lot! the village you start in is a lot bigger and you can move the camera freely. and i think they even did away with the dynasty warrior style of map so instead of a set of rooms it's an open world (well, not like skyrim or anything. i just mean each region is an entire map.).

goodbye to the shopkeeper's dumb patronage system too. overall, even right from the start, this is a BIG improvement in general compared to the 1st game. plus theres this new "demon arm" grappling hook type of system which likely means much bigger oni as well which should be fun.

goodbye dynasty warriors, hello ARPG. :) it's still a lot like the 1st game, just much more expanded and improved on the design. (and that true sight ability no longer drains stamina. not sure but i think the same goes for sprinting too though that may just be for the intro section.)

edit: oh wow, first actual mission is a sort of "rite of passage" trial. a test before you're made an official slayer and right from that point on, you have free exploration throughout the region. goodbye mission area restrictions. ^_^ that is SO much better.


With you guys listing RPGs from an RPGMaker, would anyone have a suggestion for a RPG with a expansive class list / nondescript classes (like FF6's Esperanza system) in a magic setting? Preferably free, I don't know how RPGMaker exactl works but it piqued my interests.


Siral_Exan said:
With you guys listing RPGs from an RPGMaker, would anyone have a suggestion for a RPG with a expansive class list / nondescript classes (like FF6's Esperanza system) in a magic setting? Preferably free, I don't know how RPGMaker exactl works but it piqued my interests.

Does it have to be offline? If not, Mabinogi.


kamimatsu said:
Does it have to be offline? If not, Mabinogi.

I probably should have been more specific: a Final Fantasy like RPG, party sized and turn based combat. I'm sick of MMOs when playing alone, and if what I understand about RPGMaker *fixed* is correct, there should be games matching that in it. I definitely know there are smut games galore strewn from it on YouTube, but those are obviously bad examples.


Siral_Exan said:
I probably should have been more specific: a Final Fantasy like RPG, party sized and turn based combat. I'm sick of MMOs when playing alone, and if what I understand about ROGMaker is correct, there should be games matching that in it. I definitely know there are smut games galore strewn from it on YouTube, but those are obviously bad examples.

I'm trying to remember if One Way Heroics is RPGMaker. There's also Skyborn, though I haven't gotten far enough to say if it's any good.


kamimatsu said:
I'm trying to remember if One Way Heroics is RPGMaker.

i think it is. actually, according to this forum thread on steam, it isn't.

and if you want a big game, maybe check out Hero's Realm. i don't remember much about it but it's got a good sized world map.

another good one is Hellion. it features a skill system, good/evil morality system, good music, and an unusual item system. basically, you can go around gathering bags, books, and other stuff which give random items when used. theres even a merchant who sells said containers and if you spend enough time on that merchant (well, money too of course) you could wind up with every item in the game outside of key items. and quite early too. also, be sure to check around for hidden doors and traps when exploring.

Hellion also has this song by Hydain among its soundtrack. actually...iirc that's also the theme of a hidden dungeon in the game where you find the sunglasses item. i could be mistaken but i think that's where you hear it.

edit: ok, i see how the shop system is in toukiden 2 now. instead of a patronage system they changed it to a trade route security setup.

for example, i currently have the Age of Peace region unlocked so the more Oni i kill in that region, the higher the security rating will go which should in turn unlock more items at the shop.

it also goes through multiple tiers as well. just now i killed enough for it to go from "impossible" up to the next tier which is "dangerous". probably gonna have to kill a crap ton of oni to max it but it's still much better than throwing money at the guy. and it didn't even unlock hardly anything of real value in the first game so maybe that too has been improved.

edit2: let's see...

▼ toukiden 2...

Patronage sysytem was replaced by the trade route security system. and as a result was expanded well beyond the simple buy/sell money system of the first game.

the "set-of-rooms" DW map style was ditched in favor of a seamless open world map (no loading screens when your simply out and patrolling like a free-play mode).

the blacksmithing was also expanded. you can now create, enhance, and reforge pretty much any weapon and armor piece.

the adorable lil' tenkyo fox creature was replaced with a little Machina thing and the related resource gathering system was greatly expanded upon. you can now enhance his gathering/combat abilities as well as craft brain circuit parts which alter the AI and what item type his gathering efforts focus on as well as each trip having a set duration instead of returning after a mission.

you can now encounter quest givers and random battles to aid other slayers (bots i assume) in a event battle all out on the field.

the Mitama system was GREATLY expanded. no longer do they lvl up to unlock new abilities. instead, you now gain exp by doing certain actions related to each mitama's different abilities. there might even be more to it than just that too as i saw mention of shards you get by maxing all of a mitama's abilities which can the be used to reforge weapons into very rare, very powerful weapons. like Excalibur for example.

oh and theres now a system where you can sacrifice materials to synthesize new ones.

the village (or maybe villages? dunno yet but you might be able to visit more than the one village in this game) was also improved and is now part of the open world map. so you can move the camera and explore it better.


ARMS Global Testpunch Ver 1.0.0
1.4 GB
Software: 1.4 GB

Liking the title screen music. :3


Siral_Exan said:
With you guys listing RPGs from an RPGMaker, would anyone have a suggestion for a RPG with a expansive class list / nondescript classes (like FF6's Esperanza system) in a magic setting? Preferably free, I don't know how RPGMaker exactl works but it piqued my interests.

I forget if your magic was something you could do on your own in it, but there was Final Fantasy Endless Nova. That was a pretty fun RPGMaker game. You would gain no experience from battles, and instead had to lose hp and mp, gain hp and mp, run away, etc to raise your stats.

That system was based on Final Fantasy 2's, where you could equip any given weapon to gain mastery in it, becoming better at landing multiple hits with them, mastery with spells so that the spells themselves level up, and your numerical stats were once again raised by lowering or raising your points. Unfortunately, Final Fantasy 2 itself costs money.


furballs_dc said:
ARMS Global Testpunch Ver 1.0.0
1.4 GB
Software: 1.4 GB

Liking the title screen music. :3

that game's actually pretty small for how it looks, I wonder how big the full version is going to be.